Simple starter rules

Here's a list of the steps I'm going to start with, for running the Tavern RPG game play: Starting an adventure: Plot point: severity/impact on PC (table?) Roll for NPC count (d8) Roll for difficulty of adventure (use miniso1d6 - Determine Difficulty) Roll for cash lent to NPCs (d6 - odds = No, evens = … Continue reading Simple starter rules

Creating ‘The Bardic Vintner’s Respite’

Thinking more on the meta-game (inverse RPG?) tavern idea... I did a bit of extra Googling and it seems this is kind of done in AD&D, but not quite how I have envisioned it. I'll be doing some reading of those books this week, to see if there's something I can use. I also stumbled … Continue reading Creating ‘The Bardic Vintner’s Respite’

Tavern on the Edge of the Dwindling Forest (or, my idea for a fantasy bar-management game)

One of these days, I'll get back to 'Ryerson's Bluff', but right now I'm feeling like a 180º twist is in order. This time, I'm going to be attacking the Fantasy genre for a solo RPG game, but in a completely different way... Players love a good tavern or inn as a common ground in … Continue reading Tavern on the Edge of the Dwindling Forest (or, my idea for a fantasy bar-management game)

Ryerson’s Bluff: Character Setup – Lank Barda

Lank's going to figure into the next phase fairly prominently, so let's flesh him out a bit: Lank Barda: Human Skin type: Dark complexion (Brazilian) Build: Muscular, works out (upper and lower body) Description (physical): 6' 1", 260 lbs, stocky and chiseled (built for fighting), of Brazilian descent, about 32 years old, dark brown crew … Continue reading Ryerson’s Bluff: Character Setup – Lank Barda